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Taliyah

Taliyah Rundown - How to Build and Which Runes to Take

Season 16 Mage / Support 6 min read
Guide Sections (15)

Champion Stats

Role Mage / Support
Lane Mid / Jungle
Difficulty
Moderate
5/10
Damage Type AP
Range Ranged (525)
Resource Mana
Release Date May 2016
Blue Essence 2400 BE
Smurf Tier B-Tier

The Zoning Play

First Blood Strategy

The 'Worked Ground' Push Strategy. Start Q (Threaded Volley). Use your Worked Ground efficiently: Cast Q -> Move to fresh ground -> Cast Q again. The single-rock throw from Worked Ground costs almost no mana and refunds mana, allowing you to poke and shove indefinitely. You can usually clear the first wave before the enemy has killed three minions. Use this priority to ward the enemy raptors or harass them under tower immediately.

Your E 'Unraveled Earth' stops ALL dashes. In a meta of mobile assassins, you are the queen. Place it down and watch the Yasuo cry. Your W 'Seismic Shove' is for the fling. Combo them. Rock and roll.

Which Taliyah Skin to Use

'SSG Taliyah' is the cleanest. 'Pool Party' has nice water effects. 'Star Guardian' is bright and pink. 'Freljord' creates ice walls.

'SSG' has the best sounds. 'Star Guardian' for the magical girl vibes. 'Pool Party' for the surf. 'Coven' for the dark rocks. Taliyah is about the terrain—pick the one that shapes the rift best.

'SSG Taliyah' is the best. Blue and white, clean sounds. 'Star Guardian' is pink/good. 'Pool Party' is fun. SSG feels the sharpest.

When They Ban Taliyah

Backup Picks

If Taliyah is banned, Twisted Fate for the global roam. Aurelion Sol for the flight. Syndra for the burst/control.

Twisted Fate roams. Aurelion Sol flies. Galio flies. TF matches the macro pressure.

Twisted Fate for the roam. Aurelion Sol for the flight. Galio for the map presence. TF matches the global pressure playstyle.

Optimal Runes for Taliyah

Best Runes

Dark Harvest (Jungle) or First Strike (Mid/Jungle). Phase Rush is good for safety. Secondary Inspiration or Sorcery (Waterwalking).

Taliyah's Ability Priority

Q E W

Max Q for DPS. Max E second for the mine damage/slow. W last (utility).

Mastering Taliyah's Kit

Q
Threaded Volley

Threaded Volley. Throws 5 rocks (AOE). Creates Worked Ground. On Worked Ground, throws 1 big rock (Slows/Refunds Mana).

W
Seismic Shove

Seismic Shove. Knocks enemies in a direction after delay. Combo into E for detonation.

E
Unraveled Earth

Unraveled Earth. Minefield. Slows. Enemies dashing over it take damage/stun. W pushes them over it.

R
Weaver's Wall

Weaver's Wall. Creates a massive wall. Recast to ride it. taking damage drops you. Splits the map.

Taliyah's Lane Opponents

Vs Katarina Hard

Nightmare. She blinks over your E. She bursts you. Ban her.

Vs Yasuo Skill

Skill. Your E stops his dashing (if he dashes). He sends windwall to block Q. Play around E.

Vs Sylas Skill

Hard. He steals your wall (useless for him usually). He dashes on you. Use E defensively.

Katarina blinks. Zed blinks. Fizz dashes. Assassins are hard. Save W to peel yourself. Push and roam.

Vs Katarina: Impossible. She blinks your E. Ban her. Vs Yasuo: Skill. E stops dashes. Windwall blocks Q. Vs Zed: Rush Zhonya's.

Cooldown Disrespect

WARNING

Stop casting W randomly! Seismic Shove is one of the hardest skillshots to land raw. You look like a fool when you miss it. Always wait for them to be slowed by your Q, or wait for an ally to CC them first. If you must cast it raw, predict their movement—panic sidesteps are common. Also, respect your Worked Ground. If you are standing on it, you lose 80% of your DPS. In an all-in, you MUST dance between fresh ground patches to keep your damage output high.

When They Outrange You

Dodge Katarina or Zed. Blinks bypass your E/Wall. They jump on you and you die. Also Olaf ignores your CC.

Xerath and Lux are annoying. Roam to bot lane where your wall can secure kills. Don't play their game; play yours. You're faster with your passive—use the walls to your advantage.

Dodge Xerath/Vel'Koz. You can't reach them. Also Katarina/Zed/Fizz. Assassins who ignore your E are a nightmare. Dodge them.

The Backline Artillery

In teamfights, you are a zone controller. Lay down E to stop dashes (crucial vs Yasuo/Irelia). Use Q to shred the frontline. Save W to peel yourself or fling a carry into your E. R is for cutting off escape routes or joining the fight late.

E field stops dashes. Irelia dashes through it? Stunned. Yasuo E? Stunned. Place E between your team and them.

Q spam on the tank. E to zone the assassins. W to peel or catch. R to cut the team in half. You control the terrain.

The Poke Build

Luden's -> Shadowflame -> Stormsurge. Pure flat penetration. One W-E combo deletes a squishy instantly.

Archangel's and Liandry's. You need the mana to spam Q. Add a Rylai's for the perma-slow. You're a battle-mage who doesn't stop throwing rocks. By level 9, your Q clear is insane. roam and win.

Luden's -> Shadowflame -> Rabadon's. One W-E combo deletes a squishy. Q dps melts tanks. You are a burst-DPS hybrid.

Timing Taliyah's All-Ins

Level 3 (Gank potential). Level 6 (Global roam). Level 9 (Q max allows insane kiting).

Level 3 W-E combo. It one-shots waves and chunks champs. Use it to shove and move.

Level 3 W-E combo. Level 6 Roam. Luden's Spike. You win by shoving mid and killing bot lane. Be everywhere.

The Cross-Map Play

Type 'Wall hacks' after a perfect R that traps them all. Hitting them with rocks feels bad. Spamming 'Throw another rock' voice line.

Your R 'Weaver's Wall' is for the rotation. Cut off the map. Trap them in the dragon pit. Your Q2 (on worked ground) is a massive rock that slows. Use it to kite forever. You're a stone-weaver—craft their defeat.

Surfing on your wall to bot lane. Cutting off their escape. Double kill. Type 'Surf's up' in chat. Map control is key.

Recent Patch History

Recent Balance Changes

Patch Date Type Changes
V14.13 Jun 26, 2024 NERF Q nerfed
V14.11 May 30, 2024 NERF Q nerfed
V14.9 May 1, 2024 NERF Q adjusted
V14.8 Apr 17, 2024 ADJUST Base stats nerfed
V14.3 Feb 7, 2024 BUFF Q buffed, E buffed

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