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Anivia

How Anivia Works - Quick Ability and Build Guide

Season 16 Mage 8 min read
Guide Sections (15)

Champion Stats

Role Mage
Lane Mid
Difficulty
High
10/10
Damage Type AP
Range Ranged (600)
Resource Mana
Release Date Jul 2009
Blue Essence 1575 BE
Smurf Tier B-Tier

The Egg Bait

First Blood Strategy

Start Q (Flash Frost). Level 1, if you land a double-hit Q (pass-through and detonation), the damage is surprisingly high. Level 2 with E (Frostbite) gives you the 'double damage' trade on chilled targets. Most mid-laners can't survive two or three of these combos early.

Q-E is the basic, but R-W-Q-E is the masterclass. Use the wall to guarantee the Q stun. Anivia is about the setup, not just the burst. If you don't use your wall, you're just a slow bird with a cold.

Which Anivia Skin to Use

'Blackfrost Anivia' is the legendary smurf skin—the unique animations, 'ice-spike' wall, and clear visuals are perfect. 'Papercraft Anivia' is a top-tier choice for its unique aesthetic and smooth effects. 'Divine Phoenix Anivia' offers amazing modern visuals. Avoid 'Team Spirit Anivia' as it's just a recolor.

'Blackfrost' is the legendary for a reason—the wall visual is cleaner and the Q projectile looks slightly different, which can mess with enemy timing. 'Papercraft' is the sleeper hit because the SFX on the E are very satisfying and punchy.

When They Ban Anivia

Backup Picks

If Anivia is banned, Viktor offers a similar 'control-and-zone' profile. Veigar for the cage and scaling. Taliyah for the terrain manipulation and roaming.

Viktor and Taliyah are your control mage backups. Taliyah specifically for the wall-building muscle memory. If you go Veigar, focus on the cage—it's the only thing that will feel as impactful as a good Anivia wall.

Viktor offers a similar 'control-and-zone' profile with high damage. Veigar provides the cage utility and infinite scaling. Taliyah is great for terrain manipulation and roaming if you want to actually leave mid lane.

Optimal Runes for Anivia

Best Runes

Electrocute is the best choice for maximizing your burst in your Q-E-AA combo. Phase Rush is an alternative for better safety and kiting in teamfights. Secondary Inspiration with Magical Footwear and Cosmic Insight for cooldowns and mana sustain.

Anivia's Ability Priority

E Q W

Max E first—it's your primary damage source and deals double damage to chilled targets. Max Q second for the increased stun duration and damage. Max W last as the wall length increases with rank, but it's usable with one point.

Mastering Anivia's Kit

Q
Flash Frost

Flash Frost. Anivia fires a ball of ice that chills and stuns enemies it passes through or when it's detonated. Detonate it manually for the double-hit damage and stun!

W
Crystallize

Crystallize. Anivia conjures an impenetrable wall of ice that blocks movement. Use this to catch people, scout brushes, or stop a gank in its tracks.

E
Frostbite

Frostbite. Anivia blasts an enemy with ice. If the target was recently hit by a fully formed R or a Q, the damage is doubled. This is your primary burst spells.

R
Glacial Storm

Glacial Storm. Anivia summons a growing storm of ice and hail that deals damage and slows enemies. At full size, it deals double damage and applies a heavy chill for your E.

Anivia's Lane Opponents

Vs Fizz Hard

Hard Counter. He can jump over your wall and dodge your Q with E (Playful/Trickster). You have to stay very far back and wait for his E to be on cooldown before engaging.

Vs Zed Skill

Skill Matchup. You can poke him early, but post-6 his R is dangerous. Use your wall to block his escape path and your Q-stun when he reappears from his shadow. Your Egg is a huge life-saver here.

Vs Kassadin Hard

Hard Counter. He naturally takes less magic damage and can blink over your wall every few seconds. Post-level 11, he is a nightmare for you. Try to punish him early or roam.

Wall Placement Ego

WARNING

Stop wasting your wall! Crystallize (W) is your most powerful tool. If you use it and miss, you lose your only way to trap enemies or escape. Also, manage your mana! Glacial Storm (R) drains mana rapidly early game—don't leave it on for no reason. Also, don't forget to detonate your Q—if you miss the detonation, you miss the stun!

The wall isn't just for trapping, it's for displacement. A well-placed W can interrupt channels like Katarina R or even push an enemy back into your Q. Mana management is the only thing keeping Anivia from being broken—don't keep R toggled on for an empty wave.

When Scaling Isn't an Option

Dodge if facing heavy 'long-range poke' or 'dash-over-walls' comps with Kassadin, Xerath, or Lucian if your team has no engage. They can bypass your wall or hit you from afar. Also dodge into Vladimir who can pool your slow.

Kassadin is your permaban. He blinks over your wall and ignores your magic damage. Xerath is also annoying because he'll poke your egg into oblivion before you can even revive. If they have three dashes, you're in for a long game.

Positioning for Maximum Damage

In teamfights, you are a zone-control goddess. Your job is to make the battlefield a nightmare for the enemy. Place your R (Glacial Storm) in the middle of the fight or to cut off a path. Use W (Crystallize) to trap an over-extended enemy or to peel for your ADC. Land your Q (Flash Frost) on a high-value target and follow up with E. You are the wall that the enemy can't pass.

You are a terrain sculptor. Use your wall to split the enemy team in half. If the ADC is separated from their support, the fight is already won. Your egg is a bait—use it to draw the enemy into your team's tower or into a 5-man ambush.

The Cryophoenix Build

Full AP 'Absolute Zero' Anivia. Everfrost -> Seraph's Embrace -> Rabadon's Deathcap. With this build, if you catch someone in a wall and land a Q-E, they are 100% dead. It's hilarious to see an enemy team unable to move through a jungle corridor because of your R and W. Maximum BM, high-risk.

Rod of Ages into Seraph's is the classic because you need the HP. Without it, you're a target for every assassin. If you're 5/0, go for Liandry's and watch the enemies melt in your storm. Serylda's is a trap—don't build it.

Timing Anivia's All-Ins

Level 6 is your biggest spike (R access). Your waveclear becomes infinite and your zone control oppressive. Your biggest item spike is reaching Rod of Ages or Archangel's Staff, which gives you the mana needed to maintain your storm indefinitely.

Level 6 is where the fun starts. You can instant-clear waves and force the enemy mid-laner to stay under tower. Your first major spike is the Seraph's shield—it's the 'get out of jail free' card that keeps your egg safe.

The Passive Bait

Type 'Egg-cellent!' in all-chat after a reviving from your passive while the enemy dies to tower. Spam the 'laugh' emote while someone is trapped against your wall. The sight of a giant ice bird making a bridge you can't cross is purely tilting.

Type 'Egg-cellent' in all-chat after your egg survives with 10 HP. It's the tilt that keeps on giving. Most players will over-commit to try and kill the egg, usually dying to your R in the process.

Type 'Egg-cellent!' in all-chat after reviving from your passive while the enemy dies to tower. Spam the 'laugh' emote while someone is trapped against your wall. Watching a giant ice bird refuse to die while freezing the lane is purely tilting.

Recent Patch History

Recent Balance Changes

Patch Date Type Changes
V13.22 Nov 8, 2023 BUFF Base stats buffed
V13.4 Feb 23, 2023 NERF Base stats nerfed
V12.10 May 25, 2022 BUFF Base stats buffed
V11.3 Feb 3, 2021 NERF Q nerfed, R buffed
V11.1 Jan 6, 2021 NERF Base stats nerfed

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