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Orianna

Orianna Crash Course - Runes, Items and Ability Breakdown

Season 16 Mage / Support 7 min read
Guide Sections (14)

Champion Stats

Role Mage / Support
Lane Mid
Difficulty
High
7/10
Damage Type AP
Range Ranged (525)
Resource Mana
Release Date Jun 2011
Blue Essence 2400 BE
Smurf Tier B-Tier

The Ball Zone

First Blood Strategy

Start Q (Command: Attack) for consistent poke and wave management. At level 1, your passive (Clockwork Windup) makes your auto-attacks surprisingly strong. If you can land a few Qs and AAs, you can easily control the lane from the first wave. Level 2 with W (Command: Dissonance) allows for a quick Q-W-AA trade that procs Electrocute for massive damage.

Your E gives resistances to the person it's on. In a trade, E yourself to mitigate damage and hit the enemy as the ball returns. It's the ultimate efficient trade. Use every part of the kit.

The Orianna Skin Tier List

'Dark Star Orianna' is an amazing smurf skin—the Ball looks incredible and the R-vortex effect is purely intimidating. 'Pool Party Orianna' is a fun choice with clear water-based effects. 'Winter Wonder Orianna' offers a very clean and classic look with great visual clarity on the Ball. Avoid 'Gothic Orianna' unless you like the retro aesthetic, as newer skins have much better animation fluidity.

'Dark Star' has a very subtle R indicator. In a chaotic river fight, it's very hard for the enemy to see the edge of the vortex. Use the 'visual' advantage to land the game-winning stun.

When They Ban Orianna

Backup Picks

If Orianna is banned, Viktor offers a similar 'control mage with high burst' feel. Syndra for the single-target delete and zone control. Azir for the high-skill-cap soldier-based battlefield manipulation.

Viktor is the best analog for the laser and zone control. Syndra for the burst and the ball-like sphere management. Azir for the high-end soldiers. Orianna is the clockwork—if she's gone, be the evolution or the sovereign.

Viktor for zone control. Syndra for burst. Azir for soldier DPS. Viktor is the tech-mage alternative.

Runes That Work on Orianna

Best Runes

Phase Rush is the standard choice for mobility, allowing you to kite and escape ganks easily. Summon Aery is the alternative for higher lane poke and stronger shields. Secondary Inspiration with Magical Footwear and Cosmic Insight to reach your core items faster and have more Flash uptime.

Leveling Orianna's Abilities

Q W E

Max Q first—it's your primary way to move the Ball and deal damage. Max W second for the increased burst and utility (MS/Slow). Max E last as the shield strength is sufficient at rank 1.

Matchups That Matter for Orianna

Vs Syndra Hard

Skill Matchup. It's a battle of range and positioning. If she lands a stun, you are in trouble. If you can dodge her Qs and trade back with your Q-W, you win the attrition war.

Vs Zed Hard

Hard Matchup. He can dodge your R with his shadows or his own R. You must play very safely, use your E shield proactively, and look for trades only when his W is on cooldown.

Vs Irelia Hard

Hard Counter. She can dash through your minions to gap-close and her dash ignores your slow. If she lands an E, you are likely dead. Avoid this matchup or play perfectly under tower.

Shockwave Greed

WARNING

Stop losing your Ball! If the Ball is too far from you, it returns, leaving you defenseless. Always track its location. Also, don't just fish for the '5-man Shockwave'—sometimes using R to peel for yourself or to kill a single priority target is much more valuable than waiting for a perfect moment that never comes.

Track your ball! If it's too far, you're useless. Don't hold for the 5-man R—a 1-man R on the fed carry is enough. Use E for the shield and the ball-positioning for your diver. You're the commander of the battlefield.

When They Dive Through Your Zone

Dodge if facing high-mobility assassins like Fizz or Zed if you aren't confident in your ability to track them. Also dodge into Xerath if you can't handle the long-range poke battle.

Fizz and Zed are annoying. Use your ball to zone them off. Xerath is the poke battle you might lose. If you see them, build early boots and just roam. Secure the lead on other lanes where your R is more valuable.

Dodge Zed/Fizz. They ignore your ball and kill you. Xerath outranges you. It's hard. Rush Zhonya's.

The Combo Window

In teamfights, your job is to control the space. Keep your Ball on your frontline engager or near the enemy carries. Use E to protect allies and set up your R (Command: Shockwave). Once the R lands, follow up with W and Q to clean up. You are a zoning god; use the Ball to block off paths and force the enemy into bad positions.

Keep the ball on your Malphite or Jarvan. Wait for their engage, then R. It's a guaranteed 5-man stun. W for the slow and speed, Q for the finish. You're a zoning god—use the ball to define where they can and cannot walk.

The Clockwork Build

Full Burst 'Nuclear' Orianna. Luden's Companion -> Shadowflame -> Rabadon's Deathcap. With this build, a Q-W-R combo will delete any squishy instantly. You become a terrifying artillery-assassin who can end a fight before it even begins.

Luden's into Archangel's is the standard for the mana and safety. Shadowflame for the burst. Rabadon's 3rd and win the game. You're an artillery mage with an assassin's burst. One Q-W-R should end the fight before it starts.

Luden's/Archangel's -> Shadowflame -> Deathcap. You need AP. Big AP = Big Shields + Big Shockwaves. Don't build support items.

Orianna's Strongest Moments

Level 6 is your biggest game-change spike—Shockwave is one of the most powerful ultimates in the game. Your biggest item spike is Luden's Companion, which gives you the mana and burst to start dominating the mid-game map.

Level 6 is your biggest spike. Luden's completion is your waveclear spike. Late game as a 3-item mage, you are the most dangerous person in the rift. Stay back, control the ball, and end the game with one perfect Shockwave.

Level 6 Shockwave. 2-Item spike. Teamfights in choke points (Dragon/Baron pits). One good R wins the game.

The 5-Man Shockwave

Use the 'tick-tock' emote every time you land a 3+ man Shockwave. Type 'Time is running out' in all-chat after a kill. The sight of the Ball slowly traveling towards an enemy who is already dead in your mind is one of the most tilting experiences in the game.

Use the 'tick-tock' emote after a perfect R. Type 'Calculated' in all-chat. The sight of the ball flying into their team while they can't do anything is peak Orianna. You're the master of the clock—and their time is up.

Recent Patch History

Recent Balance Changes

Patch Date Type Changes
V14.16 Aug 14, 2024 BUFF Q buffed
V14.13 Jun 26, 2024 BUFF Base stats buffed
V13.22 Nov 8, 2023 BUFF Base stats buffed
V13.17 Aug 30, 2023 BUFF W buffed, Base stats buffed
V13.12 Jun 14, 2023 BUFF R buffed

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