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Ziggs

Quick Ziggs Overview - Best Builds and Rune Pages

Season 16 Mage 6 min read
Guide Sections (15)

Champion Stats

Role Mage
Lane Bot / Mid
Difficulty
Moderate
4/10
Damage Type AP
Range Ranged (550)
Resource Mana
Release Date Feb 2012
Blue Essence 2400 BE
Smurf Tier B-Tier

The Bouncing Bomb

First Blood Strategy

The 'Passive Poke' Opener. Start Q (Bouncing Bomb). When the enemy walks up to CS, Auto-Attack them (Passive deals bonus magic damage) then immediately Q. This short trade deals about 150-200 damage at Level 1. Do it twice and they are in lethal range. Use your Q on the caster minions to clear and poke simultaneously.

Type 'Boom!' after every tower execute. It's mandatory. Mastery flash while they're dodging your mines. Ziggs is about the chaos—bring it in spades. Fire in the hole!.

The Ziggs Skin Tier List

'Arcanist Ziggs' has the best visual clarity. 'Master Arcanist' looks cool. 'Pool Party' has distinct water sounds. 'BZZZiggs' is funny but the buzzing can get annoying.

'Arcanist' is magical. 'Pool Party' is summer vibes. 'Sugar Rush' is sweet. Arcanist for the VFX.

'Arcanist' has clear hitboxes. 'Pool Party' has water bombs. 'Master Arcanist' is cool. Arcanist is best for landing Qs.

When They Ban Ziggs

Backup Picks

If Ziggs is banned, Xerath or Lux for the range. Tristana mid if you just want to kill towers.

If Ziggs is gone, Xerath is the best 'long-range-siege' pivot. If you want more bombs, maybe Heimerdinger. But nothing replaces the 'satchel' tower-kill. The fuse is out.

Xerath for distance. Lux for lasers. Tristana for towers. Xerath matches the 'don't touch me' playstyle.

Runes That Work on Ziggs

Best Runes

Arcane Comet. Manaflow, Transcendence, Gathering Storm. Secondary Inspiration with Dematerializer (for cannon cannon clear) and Cosmic Insight.

Leveling Ziggs's Abilities

Q E W

Max Q for damage. Max E second for the slow strength. W last—it's utility.

Mastering Ziggs's Kit

Q
Bouncing Bomb

Bouncing Bomb. Bounces up to 3 times. Explodes on contact. This is your main skillshot. Learn the bounce physics.

W
Satchel Charge

Satchel Charge. Knocks Ziggs and enemies away. Executes towers below a threshold (25-35%).

E
Hexplosive Minefield

Hexplosive Minefield. Lays mines that slow and damage. Great for zoning and waveclear.

R
Mega Inferno Bomb

Mega Inferno Bomb. Massive AOE nuke. Center deals more damage. Global(ish) range. Use it to clear side waves or help fights.

Matchups That Matter for Ziggs

Vs Irelia Hard

Nightmare. She uses your minions to dash to you. Your E doesn't stop her. Dodge.

Vs Yasuo Skill

Hard. Windwall eats your ult. He dashes through your Qs. Play safe and farm.

Vs Orianna Skill

Skill Matchup. A farm fest. You out-range her, but she has better teamfight utility. Push and roam.

Tower Execute Tunnel Vision

WARNING

Stop using W for damage! Satchel Charge is your ONE reliable escape tool. If you use it to poke and then the enemy jungler shows up, you are dead. Only use W offensively if it secures a kill or executes a tower. Also, aim your Qs at their FEET, not their body. The bounce mechanics often go over heads. Hitting the ground in front of them ensures the explosion radius catches them.

W executes towers below threshold. Use it to steal plates. Use it to end games. Don't use it for damage.

When Scaling Isn't an Option

Dodge Irelia or Yasuo. They dash through your mines and block your bombs. You cannot lane against them.

Yasuo windwall. Samira windwall. Braum shield. Projectile deletion is sad for Ziggs.

Dodge Yasuo/Samira. Windwall deletes your ult. It deletes your Q. It deletes your W. You are a minion. Dodge.

Positioning for Maximum Damage

In teamfights, you are artillery. Chuck Qs constantly. Lay down E in choke points to stop them from engaging. Save W to peel yourself or knock enemies into your team. Use R to snipe the backline or clear a massive wave to save a tower. You have the best waveclear in the game—use it.

R from downtown. Clear waves from other lanes. Q poke in siege. You are a siege engine.

Stand back. Further. further. Okay, now throw bombs. R the wave to defend siege. W yourself away from divers. survive.

The Siege Mage Build

The 'Tower Taker'. Lich Bane -> Luden's -> Nashor's Tooth (Meme but works). Your passive auto deals massive structure damage. With Lich Bane + Passive + W execute, towers vanish in seconds.

Luden's and Shadowflame. You want the raw burst. Your R 'Mega Inferno Bomb' is for the mid-lane clear or the long-range snipe. If it lands in the middle, they disappear. Big bomb, big wins.

Luden's -> Shadowflame -> Rabadon's. One Q takes 50% HP. W executes towers below 30%. You end games by accident.

Ziggs's Strongest Moments

Level 6 global pressure. First tower taking (usually around 10-12 mins) opens up the map. Late game your Q cooldown is non-existent.

Level 1-3 poke is oppressive. Level 6 global presence. First tower taken. By late game, you can clear a whole wave with one Q. They can never push against you. The master of explosives.

Level 6 Global R. First Tower (Satchel OP). Lich Bane spike (if you build it). Late game you clear super minions instantly.

The Tower Demolisher

Type 'Boom!' in all-chat when executing a tower. Throw bombs at them while they are trying to recall. Perma-shoving creates immense frustration.

Your W 'Satchel Charge' executes towers at low HP. You're the ultimate sieger. Take the mid-lane, take the world. One bomb at a time. They can't stop the explosion once it starts. Boom, baby! Win.

W executes towers. It's the most satisfying sound in League. Siege mid. Execute tier 2. Execute inhib tower. Win.

Recent Patch History

Recent Balance Changes

Patch Date Type Changes
V14.18 Sep 11, 2024 NERF P nerfed
V14.3 Feb 7, 2024 BUFF W buffed, Base stats buffed
V13.23 Nov 21, 2023 NERF Q nerfed, W buffed, Base stats buffed
V13.22 Nov 8, 2023 NERF Base stats nerfed
V13.20 Oct 11, 2023 BUFF Q buffed

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