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Samira

Samira in a Nutshell - Runes, Spells and Build Tips

Season 16 7 min read
Guide Sections (16)

Champion Stats

Role Marksman / Assassin
Difficulty
Moderate (6/10)
Blue Essence 1575 BE

Why High-Elo Players Smurf with Samira

Low elo players don't understand how quickly Samira builds S rank style. They think she's weak in lane, then she dashes in, windwalls, and ults for a double kill. They don't save their CC for her R channel—they blow everything on the windwall. Low elo also doesn't punish Samira's weak early game properly; they let her scale to 2-3 items where she becomes unstoppable.

The Level 1 Cheese

First Blood Strategy

Start Q. Auto -> Q (ranged) is a quick poke that builds style. If the enemy walks into melee range, Auto -> Q (melee) -> Auto proc chain. This combo chunks for 30% HP at level 1. Take Conqueror or Press the Attack and look for aggressive level 2 all-ins.

The 'Pay-to-Win' Skin Advantage

'Space Groove Samira' has the cleanest ult visual and sound cues. 'PsyOps Samira' has distinct W animation that's easier to track for both you and enemies. 'High Noon Samira' aesthetic is clean but the gunshots can blend into teamfight noise. Base skin is actually excellent for competitive clarity.

When They Ban Samira

Backup Pick: If Samira is banned, Kai'Sa offers similar aggressive dive playstyle. Nilah provides the melee-ADC teamfight fantasy. Draven is another aggressive early-game dominator.

Rune Setup

Best Runes: Conqueror is mandatory—you stack it instantly with your combo-heavy kit. Triumph synergizes perfectly with your kill-chain playstyle. Legend: Bloodline for lifesteal stacking. Coup de Grace for execute damage. Secondary Taste of Blood + Treasure Hunter for snowball gold, or Bone Plating + Overgrowth for survival.

Skill Priority

Order:

Q E WMax Q first for damage—this is your primary poke and combo tool. Max E second for lower cooldown on your dash (essential for resetting it on kills). Max W last because you're using it for the projectile block utility, not damage.

Mastering Samira's Kit

Q Flair

Flair is DIFFERENT at range vs melee. At range, it's a skillshot slash. At melee range, it's a sweeping strike that goes through enemies. Alternate ranged Q and melee Q for faster style building.

W Blade Whirl

Blade Whirl is a 360-degree projectile destroyer. It blocks EVERYTHING—auto-attacks, abilities, even some ults. Use it to block Ashe R, Jinx R, or Caitlyn R. The timing window is generous but not infinite.

E Wild Rush

Wild Rush dashes through an enemy, damaging them. It RESETS on takedowns. E -> Auto -> Q -> Auto builds 4 style points instantly. Chain E resets through the enemy team in fights.

R Inferno Trigger

Inferno Trigger is only usable at S RANK (6 unique hits). Once activated, you spin and fire for massive AoE damage with lifesteal. You are immobile during R—this is when you're vulnerable. Position correctly BEFORE pressing R.

Matchup Tips

Easy Lane. He's safe but you out-damage in all-ins. Windwall his Q poke. Engage at level 2-3 with support CC.

Vs Caitlyn

Skill Matchup. She outranges your engage. W her ult, look for all-ins when your support lands CC. Don't get poked out.

Vs Draven

Skill Matchup. He stat-checks you early. If he drops an axe, all-in. Your windwall blocks his autos. Outscale post-2 items.

The Ego Check

WARNING: Stop using R at C or B style. Your R is only unlocked at S RANK (6 unique hits). Spamming abilities randomly won't build style—you need to ALTERNATE abilities and autos. Also, stop using W randomly. Your W is your ONLY protection from projectiles. If you W early and Ashe arrows you, you die.

When to Queue Dodge

Dodge if facing Nautilus or Leona. Point-and-click CC ruins Samira—you can't windwall their ults. Also dodge into heavy poke lanes (Caitlyn + Xerath)—you get chunked before you can even engage. Ashe with her perma-slow is also brutal.

Teamfight Role

Wait for the right moment. You are NOT the engage. Watch the fight, look for when enemies are clumped and CC'd. Build S rank off the initial chaos (Q-Auto-E-Auto-W-Auto), then R INSIDE the enemy team. Your R lifesteals off EVERYONE HIT. You will heal to full if you hit 3+ people. This is where pentakills come from.

The 'Disrespect' Build

Immortal Shieldbow -> Bloodthirster -> Death's Dance. Maximum lifesteal and survivability. You don't die in teamfights because every R hit heals you. You become a drain tank ADC—arguably more annoying than crit Samira.

Power Windows

Level 2 with E allows for all-in combo potential. Level 6 unlocks R—now you can 1v2 if you build S rank. First item completion (Immortal Shieldbow or Collector) is when Samira comes online. Two items is pentakill territory.

Tilt Factor

Dash into melee range, build S rank, and delete the entire enemy team while spinning. Flash mastery 7 after every pentakill. All-chat 'outplayed' after 1v2 double kills in bot lane. Nothing tilts more than dying to a spinning ADC.

Recent Patch History

Recent Balance Changes
Patch Date Type Changes
V14.18 Sep 11, 2024 BUFF Q buffed
V13.23 Nov 21, 2023 ADJUST Base stats nerfed
V13.17 Aug 30, 2023 BUFF Base stats buffed
V13.5 Mar 8, 2023 ADJUST P adjusted
V13.4 Feb 23, 2023 NERF P adjusted, R nerfed

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