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Ezreal

Ezreal Starter Guide - Spells, Runes and Key Matchups

Season 16 Marksman / Mage 8 min read
Guide Sections (15)

Champion Stats

Role Marksman / Mage
Lane Bot
Difficulty
High
7/10
Damage Type Hybrid
Range Ranged (550)
Resource Mana
Release Date Mar 2010
Blue Essence 675 BE
Smurf Tier B-Tier

The Mystic Shot Poke

First Blood Strategy

The 'Passive Stack' Bush Cheese. Hide in the lane brush. Before the enemies arrive, stack your passive up to 5 stacks by hitting Qs on the first minion wave. When the enemy bot lane walks up, you have 50% bonus Attack Speed. Walk out and auto-attack them to death. Most players lose the trade instantly because they are fighting a 'Level 1' Ezreal who has 'Level 3' stats.

Level 1 bush cheese with 5 stacks of passive is how you win the lane before it starts. If they walk up, they're dead. From there, your job is to never miss a Q. Ezreal is a skillshot test—pass it and you're Platinum, fail it and you're Silver.

Ranking Ezreal's Skins

'Battle Academia Ezreal' feels like an anime protagonist with smooth animations and evolving voice lines. 'Porcelain Protector' has a very satisfying Q sound (shattering glass). 'Frosted Ezreal' is the sweaty tryhard skin used by Korean pros. Avoid 'Pulsefire'; it feels clunky and old despite being an Ultimate skin.

'Battle Academia' or 'Porcelain' are the only choices. The anime feel on Academia helps with the 'main character' energy. 'Frosted' is the sweaty classic. Avoid 'Pulsefire'—it's clunky, weird, and the auto animation is trash.

When They Ban Ezreal

Backup Picks

If Ezreal is banned, Lucian offers mobility and spell-weaving gameplay. Zeri provides the skillshot-based kiting fantasy. Caitlyn offers range and safety.

Lucian is the best pivot for the dash-and-weave gameplay. Zeri if you want the skillshots. If you pick Caitlyn, remember you have no mobility once your E is down. Stick to Lucian for the same 'high APM' feel.

Lucian offers mobility and spell-weaving gameplay. Zeri provides the skillshot-based kiting fantasy. Caitlyn offers range and safety. Lucian is the best pivot for the 'caster ADC' feel.

Ezreal's Keystone Choice

Best Runes

Press the Attack (PTA) is currently the best for burst/all-in. Conqueror is good for extended tank-busting fights. First Strike is viable for snowballing gold income. Presence of Mind is mandatory. Secondary: Manaflow Band + Transcendence for infinite mana and CDR scaling.

Skill Max Order for Ezreal

Q E W

Max Q for poke/damage. Max E second for lower cooldown on your escape/dash. W last. Q reduces all cooldowns by 1.5s when it hits—this is the core mechanic.

Mastering Ezreal's Kit

Q
Mystic Shot

Mystic Shot applies on-hit effects (Sheen, BotRK). Hitting it reduces ALL cooldowns by 1.5s (including Ult). If you miss Q, you lose DPS and safety. Aim for the feet.

W
Essence Flux

Essence Flux ignores minions and hits champions/towers. Hitting a W-marked target with an ability/auto detonates it for damage and refunds mana. W-E is a guaranteed targeted burst combo.

E
Arcane Shift

Arcane Shift fires a bolt at the nearest enemy. It prioritizes targets with W mark. You can E-Flash to extend the range or change the angle. You can E to dodge hooks reactionarily (buffer the input).

R
Trueshot Barrage

Trueshot Barrage is global. Use it to clear waves cross-map if you need to fix a lane state, or fire it down mid lane to assist a fight you can't reach.

The Ezreal Matchup Sheet

Vs Draven Hard

Impossible. He hits too hard. Stay back and farm with Q. Rush Sheen.

Vs Vayne Hard

Skill Matchup. She can Tumble dodge your Qs. You need to predict her movement. If she gets in auto range, she wins extended trades.

Vs Caitlyn Skill

Annoying. She outranges you and hides behind minions. Push the wave so she can't trap you under tower.

Arcane Shift Forward

WARNING

Stop E-ing forward into crowd control! Arcane Shift is your only lifeline. If you use it to greed for damage and get hooked by Nautilus, you die. Use it to reposition laterally or diagonally, not just straight into their face. Also, WEAVE AUTOS. If you finish a game with 20k damage and zero auto-attacks, you played wrong. Q is an auto-reset. Auto-Q-Auto increases your DPS by 200%.

E-ing forward is a death sentence 90% of the time. Lateral E is for the outplays. Weave auto-attacks between every single Q. If you aren't auto-attacking, you're missing half your damage. Don't be a 'Q-only' Ezreal.

When the Lane Is Unplayable

Dodge if facing Draven or Kalista. They run you down and you can't out-DPS them early. Minions block your Q damage, making it hard to trade back effectively.

Draven will run you down. Kalista is equally annoying. If you're against them, play for the mid-game Muramana spike. Don't try to win the level 1 trade unless they're brain-dead. Just survive.

Dodge Draven or Kalista. They run you down and you can't out-DPS them early. Minions block your Q damage, making it hard to trade back. Play for Muramana spike if forced to play.

Positioning Is Everything

Poke before the fight starts. Whittle them down. Once the fight engages, stay at max auto range. Weave Qs between autos to keep your passive stacks up and reset your E cooldown. Save E to dodge the assassin diving you. R (Trueshot Barrage) at the start to stack passive instantly or at the end to snipe fleeing targets.

Max auto range is your home. Use Q to poke, W to chunk towers and carries, and E to dodge the dive. In teamfights, you're a persistent nuisance. If you're alive, you're dealing damage. Keep it that way.

The Tri-Force Ezreal Build

Essence Reaver -> Manamune -> Navori Quickblades. With Navori, your Q cooldown is basically non-existent if you hit. You become a machine gun of skillshots. infinite E resets means you are uncatchable.

Essence Reaver into Manamune is the standard high-damage core. Trinity if you need the HP. If they have three tanks, Serylda's is mandatory second or third. Navori for the infinite E resets. Pick your path wisely.

Essence Reaver -> Manamune -> Navori Quickblades. Navori reduces your cooldowns on crit, making you a machine gun of skillshots. Infinite E resets mean you are uncatchable if you hit Qs.

When Ezreal Comes Online

Sheen purchase (700g/1000g). Manamune upgrade (Muramana). Trinity Force completion. These are massive spikes. Ezreal falls off slightly against full 6-item hypercarries like Jinx/Twitch, so win the mid-game.

Muramana completion is your biggest spike. At that point, your Qs start doing actual damage. 3-item Ezreal (ER, Manamune, Navori) is the strongest mid-game threat in the game. Close out the game before the hyper-carries catch up.

Sheen purchase is your first spike. Muramana completion is the massive damage spike. Trinity Force/Navori makes you a teamfight god. You fall off slightly against hypercarries, so win mid-game.

The Global Snipe

Spam Q from fog of war. It's annoying. E away over walls when they try to gank you, wasting their time. Use the 'This belongs in a museum' taunt constantly.

Your R grants stacks of your passive. Using it at the start of a teamfight can give you immediate max attack speed, which is a massive DPS boost. Don't save it just for the execute.

Spam Q from fog of war to annoy them. E away over walls when ganked. Use 'This belongs in a museum' taunt constantly. Start teamfights with R for instant passive stacks and max attack speed.

Recent Patch History

Recent Balance Changes

Patch Date Type Changes
V14.17 Aug 28, 2024 NERF Base stats nerfed
V14.15 Jul 31, 2024 NERF Q nerfed
V14.12 Jun 12, 2024 BUFF Q buffed, R buffed, Base stats buffed
V14.3 Feb 7, 2024 NERF Q nerfed, R nerfed
V14.2 Jan 24, 2024 BUFF Q buffed, W buffed, R buffed

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