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Deep MMR Checker · your whole ranked account · receipts included

The MMR Checker that tells you why you are hardstuck.

A free MMR checker hands you a number, then quits.

A Twitch OP.GG review costs you a sub for ninety seconds of "ward more."

A coach wants $60 an hour to skim two of your games.

The Deep Report reads every player across your last 20 ranked games and writes the report none of them will. For $4.99, the price of one Twitch sub.

Powered by the MMR model behind 50,000+ free checks, tuned on real accounts at every rank.

No login Ready in a few minutes Auto-refund if it fails
Your real MMR REDACTED UNTIL PURCHASE
2,418 +/- 20

Riot hides this number from you. We compute it from who you are actually queued against, and it almost never matches your rank badge. The gap is usually the whole story.

Displayed rankEMERALD II · 21 LP
Queuing againstEMERALD II - DIAMOND IV
7 seasons read 20 games, every minute 200 lobby performances full ladder compared
What is inside

Eight sections. Zero filler.

Every section is built only from your account, ordered by what is costing you the most LP, and closed with an optional roast that is savage but earned by a cited stat.

01Hidden MMRThe number Riot will not show you, computed from your actual lobbies, with the gap to your badge explained.2,165 MMR · Emerald 2 badge
02Loser's queue detectorIs it your teammates or is it you? Scored 0-100 from how your teammates actually performed, answered with receipts.Teammates: 1.7 KDA in your losses
03Throw detectionEvery game you led and lost, with the timeline and the exact minute it turned.3 winning games lost
04Session tiltYour win rate by game number in a session. The collapse is sharper than you think.73% then 29% by game 3
05Lane battlesHead to head vs your direct opponent, every game: gold, level, and where it went wrong.7,995 gold behind Draven
06Lobby strengthWhether you beat players ranked above you, or only feast on weaker lobbies. The tell of a real climb.71% vs same-elo lobbies
07Build & runes auditYour actual keystone, spells and items vs what wins at your elo this patch.2 of 3 core items built
082-week fix planOrdered changes built from your data, each with a number to hit, not advice that fits everyone.Wk1: 2-game session cap
The warranty

Read a real report, start to finish.

No trial, no signup. The card here is the actual top of a Deep Report we built for a real account - not a mockup. Open the full one to read every section and number. If that depth does not convince you, keep your $4.99.

Open the full sample report
MMR Reality CheckREAL REPORT · EMERALD 2 OCE
HIDDEN MMR 2,165 EMERALD 3 your real MMR
-12MMR
RANK MMR 2,177 EMERALD 2 where Riot puts you
Balanced STABLE · Top 9.04% of oc1
LP projection +21 est. gain -19 est. loss 48% break-even WR
2,165peak this window
50%throw rate (leaky)
40tilt score / 100
Win rate by game number in a session
73%games 1-2
29%game 3+
One habit, found automatically, worth more LP than any mechanical fix. Every buyer gets this chart from their own sessions.
PEAK THIS SEASON · EMERALD 1 S31 Emerald 4 S29 Emerald 4 S25 Plat 4
Loser's queue detectorCLEAR · 8/100

"No significant loser's queue indicators detected."

2.9 teammate KDA in wins 1.7 in losses 11% games with feeders

Deterministic math over 18 games of full 10-player data. When it IS your teammates, this section says so with receipts. For this account it said the opposite - it tells the truth either way.

The roastENDS EVERY REPORT

"You're basically running two accounts in one queue: the 72.7% win rate player from games 1-2 of a session, and the 28.6% player who shows up for game three and beyond. Your MMR isn't stuck because you're bad at League, it's stuck because you won't log off after a good game."

Written for this exact account, from its real numbers. Yours will hurt differently.

A stats site

Shows you what happened. KDA, win rate, a tier badge. Numbers you already know, with no opinion about them.

A coach

Tells you why you are stuck - for $60 an hour, if they actually watch your games instead of reciting generic advice.

The Deep Report

The diagnosis, built from every minute of your last 20 games, with a plan and the receipts. $4.99, once.

Run the checker

Riot ID in. Real MMR and full report out.

No account, no install, no waiting on a human. Enter your Riot ID, pay once, and the report builds while you queue.

Auto-refund if generation failsIf we cannot build your report, the charge reverses itself. No email to support.
No login, no accountWe only need your Riot ID, the same thing anyone can see in your lobby.
One-time $4.99Not a subscription. No tier that holds the good sections hostage.
Your link, foreverThe report lives at a private URL that is yours. Re-read it after every session.

Refund policy, in full: automatic refund if your report fails to generate. Otherwise no refunds, the sample above is the try-before-you-buy.

RIOT IDPAYMENTREPORT

Nothing is charged yet. We check your ranked history first, then send you to secure Stripe checkout.

Checking your account...
READING RANKED HISTORY · SOLO/DUO
$4.99

Card details go straight to Stripe. They never touch our servers.

You already have a fresh report

After the report

Your second report grades your first.

Run the plan, put in a fresh set of ranked games, then come back. Your next report opens with a progress band diffed against this one - real MMR moved, throw rate, tilt score - and the coach grades you against the plan you were given. Honestly, including when you ignored it. No other site holds your baseline, so no other site can do this.

A report reads your last 20 ranked games, so it is worth re-running once you have played a fresh set - aim for 10 or more, usually a week or two. Buy again before then and we warn you first: back-to-back reports read nearly identical.

Since your last report
Real MMR2,165 → 2,214
Throw rate50% → 32%
Tilt score40 → 26
Session cap held11 of 14 days
Questions

Asked before buying.

Do you need my account or login?No. We only need your Riot ID, the same thing anyone in your lobby can see. No password, no launcher access, nothing to install.
How long does it take?A few minutes. We read every minute of your last 20 ranked games and write the report from scratch. You get the link on screen and by email, and it never expires.
What if it cannot build my report?The charge reverses itself automatically - no support ticket. We also check your ranked history before taking any money, so accounts without enough recent games are refused up front, not refunded after.
I play jungle or support. Does it still work?Yes, and it knows the difference. Junglers are graded on the jungle duel and farm rate, not lane CS. Supports are graded on utility, vision and saves, not creep score.
What can it not see?Positioning, wave management and trade patterns are not in any match API, so we do not pretend to grade them. Everything in the report is a real number from your real games - nothing is inferred from vibes.
Is it a subscription?No. One-time $4.99 for the whole report, every section included. No premium tier, no locked panels, no account to cancel.

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