
Annie in ARAM is a one-shot machine. Flash + R + W + Q and their carry is dead. She's got point-and-click burst, AoE stun, and Tibbers to tank for you. The narrow lane makes it impossible to dodge her combo. If you have flash up, you're a constant threat.
Your passive stacks a stun every 4 spells. Once you have stun ready, you can flash + R to engage or hold it for peel. The threat of the stun is almost as strong as the stun itself.
Best Runes for Annie ARAM
Primary (Sorcery):
- Electrocute — burst damage on combo
- Cheap Shot — extra damage after stun
- Eyeball Collection — AP stacking
- Ultimate Hunter — more Tibbers uptime
Secondary (Precision):
- Presence of Mind — mana sustain
- Coup de Grace — execute damage
Stat Shards: Adaptive Force, Adaptive Force, Health
Electrocute for one-shot potential. Land your combo and they're dead.
Core Items
Full Build Path: Luden's Tempest → Sorcerer's Shoes → Shadowflame → Rabadon's Deathcap → Void Staff → Zhonya's Hourglass
Full AP burst. You're not here to poke, you're here to delete people.
How to Play Annie in ARAM
Stack your passive to 3 stacks. Walk up with 3 stacks so your next spell stuns. Flash + R on their carry. W + Q for the kill. Tibbers tanks while you walk away.
Combo: Flash + R (stun) → W → Q → Ignite
Your R summons Tibbers and stuns everyone in the AoE. Flash + R is instant and impossible to react to. That's your win condition.
ARAM-Specific Tips
Hold your stun. Don't waste it on poke. Save it for the flash + R engage.
Tibbers tanks. After you combo, Tibbers stays on the map. Use him to tank tower shots or block skillshots.
Flash is your engage. Without flash, you're just a worse Lux. With flash, you're a delete button.
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