4 Reasons Why Players Rage-quit in League of Legends
If you’ve been playing League of Legends extensively, there’s a good chance that you’ve encountered at least one player who abruptly and angrily left the match before it’s over. A rage-quitter, in other words. Rage-quitting is a huge no-no in League, no matter who you are. Not only will Riot Games slap you with a harsh punishment, you will also gain notoriety within the community.
Unfortunately, due to the competitive nature of League, Riot Games hasn’t been able to totally keep League free from rage-quitters. And that’s despite their so-called “LeaverBuster” system, which discourages players from leaving matches, anger-fueled or otherwise. But why do players rage-quit in League? What situations cause players to leave matches out of anger, frustration, or a mix of both? Well, we can think of four of them.
Believe it or not, some players rage-quit before the match has even begun! This happens during the Champion selection phase, where teammates discuss who gets to play which role during the match. Players playing League with real-life friends will have an easier time. But for total strangers, it can be incredibly taxing, especially when dealing with teammates not exactly willing to listen to others’ input. Some players who don’t get their way would angrily leave Champion selection and enter another match in hopes of being paired with teammates more willing to let them play their preferred role.
But as punishment, Riot Games will prevent them from immediately entering matchmaking. For the first offense, a six-minute timer will be imposed. For the second offense until the fifth offense, a 15-minute timer will be imposed. Anything beyond the fifth offense will get them slapped with a 20-minute ban from entering matchmaking queue. Doing so in ranked matches will also cost them League Points. Perhaps the only “good” news for serial rage-quitters during Champion selection is that the offense counter returns to zero after 8 hours.
Look, everyone wants to win in League. Everyone wants to beat the crap out of the Champion he or she is up against in the lane. But sometimes, there are days when even the most experienced and skilled players simply don’t have it, which usually results in bad performance during matches. Everyone is susceptible to a bad day. Now, there are two kinds of players when it comes to this: 1) players who push on and look for other ways to help their team despite having five deaths or more less than 10 minutes into the game, and 2) players who allow their frustrations to get the better of them and rage-quit without first considering the effect it will have on their remaining teammates.
There are players that, just because they’re no longer enjoying the game due to being constantly owned, feel like they have the right to leave the match. Some players don’t directly leave the match, though. Instead of rage-quitting, they simply leave their keyboards and allow their Champion to go idle, effectively handicapping their still fighting teammates. This is called being “AFK” or “away from keyboard,” which also applies to things other than gaming.
Like with Champion selection rage-quitters, Riot Games punishes those who leave ongoing matches. Players who remain idle for five minutes automatically gets the boot, costing them precious XP and Influence Points. Their profiles will also be marked with a leave (or a loss regardless of the match’s outcome for ranked matches) to let other players know that they have a history of leaving. Serial leavers and rage-quitters also risk being suspended for long periods or worse, getting permanently banned. Yes, they can still buy a high-level unranked League of Legends account after getting slapped with a suspension or a ban. But all the hard work put on their primary account goes down the drain.
Like death and taxes in real-life, toxicity is a staple in League. The game and its community are well-known for being too toxic to navigate, especially for newbies who don’t possess thick skins yet. So it’s not surprising that the toxic smoke coming out of League’s chimney is also one of the reasons why players rage-quit. To be clear: No, we’re not saying rage-quitting is justifiable when it’s caused by an extremely toxic match. Rage-quitting is still rage-quitting. There’s no gray area to it.
A lot of players talk trash during matches. Some more pointed and harsher than others, especially when it comes to criticizing teammates who are performing badly. Many players are also prone to throwing around hate words AKA words that your grandma will definitely bitch-slap you if she hears you say them out loud. It’s difficult to focus on the game when teammates are more focused on trading insults, which leads to players either muting the team chat or rage-quitting out of frustration. Again, we’re not saying rage-quitting is a good option when things have gone completely downhill between teammates. Some are just less inclined to continue the match with a team they don’t want any part of.
If players leave the match at any point, their team’s chances of winning immediately nosedives to the floor, unlike in Dota 2 where a handicapped team still has a good chance at winning. Out of anger and to avoid wasting 30 minutes of their lives, some players rage-quit after a teammate leaves. Because, really, there are only two options for the abandoned team members: continue the match handicapped or leave as well. Both aren’t exactly enticing options.
In some cases, when a player leaves the game, it’s not because they want to. But because they’ve been disconnected from the game. But regardless, those who were left behind will still need to decide for themselves whether to push on or simply leave and move on to another match. It’s unfair, isn’t it? It’s not like the disconnected player meant any harm. Hopefully, Riot Games will install a better anti-rage-quitting system to compensate players who got screwed by a rage-quitting teammate. Maybe Riot Games can ask Valve for suggestions.
May 22, 2017 admin
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